

We have some more resources at our disposal and the experience to put out better games than we did all those years ago. Suburbia was our first big box game, and since that time Bezier Games has grown quite a bit. And after you play, there’s always that “I can do better next time” feeling that gets the game to the table again and again. For a game that has a lot of math going on, players are really invested in making their borough successful in all areas. We’ve found that the basic underlying mechanic of creating your own city, and the satisfaction of having some deliciously-placed combo’s, appeals to all sorts of people. What do you attribute to the longevity of Suburbia?

I got to ask Ted Alspach eight question about Suburbia and this new edition. It’s been a while since anything new has been released for Suburbia, but Bezier is changing that with a new Suburbia Collector’s Edition, which is currently funding on Kickstarter. Creating the most attractive city with hex tiles became such a hit that a couple of expansions came out for the game. Bezier Games is probably most well known for their One Night Ultimate Werewolf and associated games, but one of their initial titles was Suburbia.
